spell jammin', across the universe

the spelljammers guide to the universe
what happened when, and stuff

Dramatis personae
- Ihsahn Wongraven of Ravendark
- Thul Urak’Dorn
- Jonathon Grey
- Shadow

The Tradeship Nostromo was on it’s return trip to The Rock of Bral after a profitable job escorting a shipment of elvish wines and artwork to krynn. Her four senior crew members were about to finish their 3 year sojourn under the watchful eye of Captain Skerrit, anxious to move of under their own steam, make their own legends.

Times had been good on the Nostromo, the captain a wise and fair man, never taking a job that lacked either adventure or profit, or putting them in a situation that their ace pilot Stanton could get them out of. Sights ha been seen, fights had been won,coin had been made.’

So it was with bittersweet feelings that the last leg of the final journey was undertaken. All was normal untill Stanton sensed a stationary object in the Nostromos path, and slowed down to investigate. An Illithid Nautiloid was discovered, motionless in the void. A call to investigate was made.

As the Nostromo drew nearer, all hell broke out. On the far side of the Nautiloid, a ship of a type never seen before had skewered itself into the Illithid craft, and seemed to be attacking it. At this time, the Nostromo herself came under attack from the Nautiloid, with a devious mix of Brown mold and alchemists fire. The crew pulled together, the warriors returning fire to obliterate the gunners, and some deft teamwork from the spellcasters to clear the decks, with only minor injuries to Logan Redtunic

During the fracas, the mystery ship was seen to extract itself from the Nautiloid, turn, move away, and then dissapear infront of the crews very eyes. Watches were set, and the senior crewmembers were sent as an away team to investigate what happened to the Nautiloid.

Apon entering the Nautiloid, the remenants of a fierc battle where discovered. Bodies of many races, some humaniod, some not, lay scattered on the deck.

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entering the nautiloid

the adventurers landed in what seemed to previously be a dining room, but had been turned into a battlefeild. numerous bodies, with numerous methods of death. half orcs and grimlocks in armour, elves, dwarves, humans in rags and strange insect like creatures littered the ground. In within the bodies were strange piles of metal, copper and bronze, fused together and sparking.

Faced with three choices of tavel, the party move north, entering the captains chambers through a locked door. searching the belongings, they find the captains personal chest, and begin to move it back for later removal. another locked door is in the captains chanber, and is pursuaded to open. a chest is discovered in the locked room, and, in the dining room, a previously closed door is discovered to be open, with a familiar chill in the air.

from the chest is gained a scroll, and some strange dust. the mysteriously opened door is unable to be closed, and the chill from the room ( a pantry ) is growing. a sudden inspiration combines the content of the two previously locked rooms, and the chill receeds.

moving south, more evidence of a moving battle was discovered. More bodies of half orcs, grimlocks, and slaves were scattered towards a large set of stairs, moving through what seemed to be a cargo hold. a neogi body was discovrd, with more small piles of fused metal scattered around. A strange noise alerted the party to movement at the rear of the cargo bay, and weapons were readied.

Very large twin grimlocks were discovered patrolling the area, battle axe and flail in hand. Though highly trained, seemingl linked as one, they stood no chance, and were dispached without delay.

moving up, another metallic ceature was discoverd, this one made of electrum, still warm and sparking. a strange, vaguely elvish like script could be seen on the carapace.

reaching the next level, another battle scene, more grimlocks, neogi and half orcs in various degrees of completeness. in the middle of it all was the body of an illithid, next to a ppol of blood with a distictive staff in the middle. on top of this, from a nearby door, a strange metallic scratching noise could be heard. when the staff was investigated, two things where disovered. firstly, that the staff had a hand still attached, and secondly that the illithid wasn’t dead.

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entering the nautiloid pt 2

the battle with the illithid went swiftly, (especially when everyone joined the fray), after which more information came to light. The illithid spoke of ’the ancient enemy from the time beneath the rocks). The hand on the staff was small, elf-like, though the skin was dark and dense, with dark nearly metallic finger nails, and a very familiar script scrawled on it. It was also learnt that there was another illithid, just to the south.

while the illithid was discovered to be dead, one of the metallic creatures was very much alive in the room. this was dispatched after it tried to get very intimate with one of the party.

moving up, the sounds of combat could be heard, and a black trail could be seen. the trail lead to a dying umberhulk, the sounds to a mighty combat overhead. An illithid, in magestic robes, was attacking, and being attacked by, a golden metallic creature. rounding out the combat was a minotaut assisting the illithid.

the combat finished in an explosion of magic, lightning and metal on metal, throwing the combatants around the room, the minotaur fairing the best, deciding to take it out on the party. He was dispatched with ease by the party, and the illithid was searched for. the searched wasn’t needed, as he returned momentarily, bringing all the party to their knees bar one(( Thul Urak’Dorn aka Captain nup )) . His resistance brought the ire of the illithid, forcing him to take great interest in the hero. again, mention was made of the ‘ancient enemy’, then the party was tagged, and then released.

fleeing an illithid self destruct device, the party saw that the nautliloid was infested by the metallic creatures. they were forced to leave the ship in haste, before the captain had returned, drifting out into the darkness, untill, one by one, darkness descended on them.

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Conversation log via FB.
Dungeon master:The last memories you have is fleeing through the infested nautiloid and leaping into space. you floated for what seemed like an eternity, untill your own personal air bubble ran down, and darkness descended.

one by one, you wake up on the main deck of the nostromo. the smell of burnt wood is still in the air, off-set by a sweet, wet, musty aroma. Opening your eyes, you focus on a ring of worried faces, the entire crew of the nostromo are waiting on your awakening. Even Norad has come down out of his crowsnest to wait.

you slowly become aware of bandages, wrappings, salves and the like on any injuries you may have collected, and a beam of proud accomplishment coming from Po.

‘By the void! You all look like you’ve been dragged through the grinder backwards’ exclaims Captain Skerrit. ’What Happened?’

Ihsahn Wongraven of Ravendark Did anyone see anything? How did we all end up landing safely on the Nostromo instead of just drifting randomly, endlessly through the flow?

Thul Urak’Dorn Thul’s eyes fluttered open, uttering a quiet mutter of vengeance. He lifted himself upright on shaking limbs still fatigued from his defiant battle with the Illithid Captain.
“Wine”
he spat as he fumbled at the buckles on his heavy armour. Newt poured into his mouth. The red liquid slopped down the black beard. He wiped away his mouth. “The ship was far from empty. There were still powerful Flayers on board’ he sipped the wine. “ its a miracle we were not devoured but the enemy was fearful of something other than us, the swine fled the ship destroying it and leaving us for dead.” He rested the back of his head against the mast and caught his breath.

Ihsahn Wongraven of Ravendark Ihsahn takes a moment to savour the relief of escaping a certain death situation but then his brow furrows and his mood turns grim. “You may say it’s Morradin’s hand that plucked us from the void Thul but I say there is Illithid sorcery at work here. By rights we should be dead, food or slaves now and yet somehow we’re here. Flayers are not a mercifully peoples so why are we here!?! I can’t help but feel we’re bait on some arcane Illithid hook”

Captain Skerrit ’ ye boys were lucky we found you. we set out to look for that ship, but had no luck. i think it used to nautiloid as cover while it fled. we came back to collect ye, but couldn’t find the nautiloid. was only Norads keen eyes that saw ye. Po has been trying to do her best to patch you up, but she’s a tad worried about Johnny, what in the void happened to him?
The captain thinks for a second ’ and what do ye mean they were fearful of something? what are the squid-faces afeared of?’
Jonathon Grey awakens, your mouth feels strange. it is slightly hard to breath. you got to speak to the crew, and find yourself unable. your tounge feels solid and dry, your lips rigid.

Thul Urak’Dorn ‎"The ancient enemy from under the earth" Thul try’s to pronounce the work in Undercommon. ‎"He said the Ship was infected" gulps more wine “It wernt the hand of Moradin he was initially afraid of Barbarian, it were something else, maybe the spiders made o metal, maybe the owner o’that black hand”

Ihsahn Wongraven of Ravendark what say you Shadow, can you or any of your guild brothers back on the Rock help us divine the nature of any Illithid sorcery or tell us more about this bizarre claw? I agree with the dwarf, it’s our only other clue. Dungeon masterHe then effortlessly heaves Johnny over his shoulders in a fireman’s carry and carries him below deck. Eyes burning a hole in Stanton’s back as he goes.

GM: po and thul take johnny to his quarters, lay him in his bunk, and calm him with a few soothing words. ‘slow your breath’, says po ‘all will be fine’. she draws thuls attention to johnnys hands. his nails have started to take on a woody appearance. ’ whatever this is, it works fast. he may last tonight, but the next…….’

Thul Urak’Dorn ‎" Young Po, its up to you to watch Jonny this night. I must beseech the gods for powers to save Jonny. My role in the investigation of these ponderous events shall have to wait till the morrow once he is safe. I take my leave to begin my own recovery and prayers." With a nod at Po and a fatigued stagger the ancient dwarf trudges back to his quarters, his hand grasping the wall for support.

Ihsahn Wongraven of Ravendark Ihsahn returns to the top deck “Shadow, Stanton know more than he lets on, if you see him coming off his shift at the Helm let me know, we need to have words with the elf. I’ll need you with me should he resort to his weasley, wizard words” ‎’yes’ agrees Captain Skerrit. "he’s acting very strangely. Something had spooked him. I’ll have a word to him later, let him have his elvish ways. So Ishan what did you find onboard the Squid-face ship? anything good? Ihsahn Wongraven of RavendarkIhsahn recounts: “Entering the ship through the breach we stumbled across the wreckage of a battle between Flayer slaves and these strange mechanical creatures. We then moved into what appeared to be the Captain’s Quarter’s where Thul recovered some maps and correspondence and Johnny was stricken by whatever Venom currently has him laid up in the sick bed” Moving through the decks we came across what I can only describe as a pair of blinded ogres which quickly fell before Johnny and my blades. Moving to the top decks we found the helm room with an Illithid already dead at the helm and another which although locked seemed to be full of those mechanical beasts. On the upper levels of the ship we encountered a combat fully raging between a Beserk Minotaur, presumably another Flayer thrall, another of these mechanical bug, this time made of gold, and some sort of Illithid magus. There was an almighty explosion which seemed to tear the clockwork monster asunder, the Illithid vanished in the blinding light and the enraged Minotaur turned his focus to us, thinking us pinned in the stairwell. The horn headed beast proved no match for us, filled with the strength of my ancestors and aided by my valiant brothers in battle we quickly dispatched it to its final justice. Our investigation of the battle site led to the recover of this mysterious staff, black as night and studded with metal along with its grisly companion which has Stanton so spooked. While Shadow inspected the staff in an attempt to discern its true nature we were set upon by this foul Flayer Sorcery and although we struggled valiantly we succumbed one by one to it’s mental might and were forced to make a hasty withdrawal from the wrecked ship chancing ourselves on the icy void only to be lucky enough to be picked up your good crew Captain Skerrit. As I reflect on it I am sure something is amiss, Flayer’s don’t leave survivors there are magics either fair or foul at work here I will swear to that on my father’s name

Captain Skerrit As ihsahn begins his tale, Captain skerrit greets the sight of the bag of holding with a grunt of recognition. He opes the bag, and starts removing handfulls of coins, and starts sorting the coins with a practised hand. the seperate piles of coins grow steadily, as the captain askes the odd question, requests Isahn to repeat parts, or just utters the odd expletive. he finishes the task quickly, and, with a furrowed brow, reaches into the bag up to his shoulder. he pulls out a ornate box, about a foot a side. opening the box, he removes a handfull of pearls. he examines a few with a loupe, one he pauses on, whistles, and places it in his pocket. he closes the lid on the box, and places it beside his. he removes a paper and pencil from his pocket, makes a few notes, and places the coins, in lots of the same denomination, back into the bag.
At the mention of the staff, he crosses to shadow, and politley takes it. he looks it up and down, examining the gem and the studs one by one.’ i’ve never seen anything like this before. i might get stanton to have a look at it, if ye don’t mind. whenever he decides to remove his pantaloons from his back passage, that is.’
He hands the bag of holding back to ihshan, and then the note with the totals on it. ‘i get the feeling ye will be needing this, ye better keep it, share it between yeselves. anything else you found, i’ll get Stanton to earn his keep and give them a look over. everone turn in for the night, got a big day tommorrow. The mages got some studying, the healers got to sort out Johnny, and the rest of us got some repairs to be doin’. (yells out) NORAD..keep a close watch for our shady freinds. MR STANTON, full ahead to The Rock, if it so pleases his highness……

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Things of stone and wood.

Thul Urak’Dornthul bunks down with johnny that evening. sleep comes heavily to him, recovering from his abuse by the Illithid sorcerer. That night, he only awakens when Po shakes him, to consult on johnnys condition, with is worsening quickly. By midnight, the woody condition has moved up his arms and legs to the elbows and knees respectively, and his breath is becoming slower. yours and po’s consensus is that he will need a remove disease as soon as you are able, or he might not last past lunch time.

Dungeon masterTime passes Thul Urak’Dornsleeps. Zzzzzz,snort…..zzzzzz….goblin stole my beer…zzzzzz…. Dungeon masterthul awakens, and shakes the images of theiving goblinoids from mind. Po is nearly beside herself in panic. Johhnys limbs are now nearly completely rigid, the woody condition has spread nearly every part of his body. The whites of his fluttering eyes have turned a deep green, and strange pustules have started to appear on his face. Searching for a pulse, only the weakest of weak rythmns can be detected.

‘whatever you are going to do’ whispers Po. " it better be done quick’

Thuls prayers seem to take an eternity, but once finished, he moves quickly to johnny’s side, and starts intoning the hallowed words needed. Johnnys body starts to vibrate, as the terrible effect tales it’s last toll. Thul finishes his phrasing, and johnnys body stills.

Both Po and Thul hold their breaths….

the room is silent..

which is broken by a cough and wheeze fromJonathon Grey, and he draws a deep breath, like a man surfacing from deep underwater.
‘water’ he croaks’…..and..quick…what happened with our loot?……..’

Ihsahn Wongraven of RavendarkYou’re a lucky man Johnny, thought you’d gone to your ancestors or sure there.

Capn Skerrit has taken his share, as he’s entitled to, but left most of the good stuff to us. Especially the gems

Thul Urak’Dorn ‎" Berronar saved you lad, by her gentle hand i was given the grace to cure you o yer affliction. As fer the loot, well we shall hand it out fairly. He who came out with out items should get more, but the loot still had no been identified as yet. once we take stock o what was recovered we can divide it as must needs be. Now he hands Jonny a wine skin “drink and gather yer strength the gods of light are no finished wit ye yet”
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Stantons tale
Dungeon masterthat night, Shadow and Ihsahn Wongraven of Ravendark end up bunking together as thul is looking after Johnny. about midnight, over the sound of thuls snoring, and johnnys rasping, you hear Stantons dorr lock click, his door open, and someone fail at trying to walk quietly up the stairs. (Stanton has not been seen or head from since he saw the black hand.) Ihsahn Wongraven of RavendarkIhsahn attempts to sneak out into the corridor and attract the elf’s attention if he can see him “Stanton, we would have words with the” he calls under his breath.

Dungeon master up the stairs to the deck, and find Stanton alone, leaning on the railing. He is both literally, and figurativley, staring off into space. It takes a second to get his attention.
“huh, oh, hey, sorry, didn’t mean to wake you.’ He goes back into a thoughtfull silence, still with the haunted look on his face from earlier.
“You see that star there? That one over there? That’s Toriel my home planet. I was born in the city of waterdeep, you ever hear of it? Great city. Massive,intriguing, wonderfull , the most amazing place anywhere, I thought.’ He chuckles softly ‘ but, the places I’ve seen since leaving…..Where you from again?
he continues on, barely listening….
Let me ask you, you remember any stories from your childhood where you’re from? Monster stories? Not the ones like when the bugbears attacked the city walls, or when the dragon flew over. No, the ones that kept you up at night when you were young, the stories you told your friends when they were over to scare each other. That kind. You remember any of those?

When I was little, my fathers older brother used to tell me about this place, under waterdeep, called the underdark. It was meant to go all around under the city, and further. Some reckon you could get to one side of Toriel to the other through the tunnels.

Adventurers would go down all the time, seeking treasure, adventure, some came back, some didn’t. The ones that made it back would tell tales of what they came across, bad things, dark things…..evil things.

They were one with the darkness, quiet, and deadly, bursting from the shadows without warning, and dragging off compatriots, screaming, never to be seen again. The shadow on their souls was so dark, that it ….changed them. Their skin was dark, darker than any elf ever was, or ever would be. Soulless eyes, teeth and claws like razors. They were horrific, demons in the night.

The people of the surface were scared, and wanted rid of these abominations. They marched as one, all races, all beleifs, all together went down to the underdark, and waged war on them. The battle was fierce, and many great warriors died, and many legends were made, but, in the end, the men of the surface one, and wiped out the evil elfs, chasing them down through their catacombs, to their city, rooting them all out, untill they were all dead. Large parts of the underdark were sealed off, purposely caved in, to purge the memory of these horrid creatures, and, for generations after, and since, there was no more of these creatures. This was the story my uncle told me, and he claimed to have known people who were party to these happenings. When I was young, I believed in these tales, any creak in the house was someone, stealing through the night to carry me away, but, as I grew older, I took these tales to be just that, tales to scare young children around the fire, and paid them no mind.

Until today, when you showed me a fragment of a long forgotten nightmare, uttered a name I had not heard sine I was tiny, held in your hand something I never thought of as real, something long, long gone from this plane. But, they are back, somehow, I know they are back. We elves have our own version of that word, our own name for our lost kin. We called them ‘Drow’. The Drow have returned.And i have fear again.His last words are nearly a whisper, he gives a shiver, and returns below.

Ihsahn Wongraven of Ravendark Ihsahn’s brow furrows, you can almost see the gears in his head turning. He turns to Ben Scarman, and speaks to Shadow in slow labouring sentences "Seems a stretch to go from one little hand to some wet nurse’s camp fire tale of evil elves from the depths below.

If the dwarf is as old as he claims to be maybe Thul, will know something of this legend he whispers of. What of you Shadow, have you heard of such a thing in all those books you have wasted your time reading."

Shadow Ihsahn, the fear of Underdark is not something a wizard scribes about lightly.

I have seen this underworld first hand and I assure you, other then serving as an excellent vessel to cure one’s fear of claustrophobia, I would not reason to enter.

The Underdark excretes such a huge magical energy that it still makes me tense hearing it’s name today. The Drow would no doubt be drawn to this energy as are many a foolish wizard. Any wizard would soon feel the dampening of power and would make haste to leave, but the Underdark often has it’s own ideas. The few apprentice wizard’s who do return from such a foolish venture speak of passages ways that turn you around so often that even the most adept trackers couldn’t follow with that level of lighting. The true fear however doesn’t set in until they try to teleport out and find themselves depper in the Underdark.

If that isn’t warning enough one has to only imagine the inhabitants.

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road to brall

the continuation of the trip to brall was uneventfull, but not to say boring. Much time was spent thinkning about the strange findings and goings on of the nautiloid, and of Stantons tale. Speculation was rife, and many plans where hatched.

Johhny rested after his ordeal and affliction, with Ihsahn picking up his slack ( Ihsahn may possibly orgue that this is normal.) Thul and Shadow took turns manning the helm, freeing up Stanton to try to unlock some of the secrets of the Staff and the mysterious writing recovered from the Nautiloid captain. He was successful in dispelling the magical defenses,and Thul set to deciphering them. They the captains day to day logs, crew matters, stock/slave numbers and the such, pretty dry stuff for the most part, but some of the later parts of it proved interesting.

These insights gave the crew both insight and cause for alarm, trying to work out where these strange visitors fit into the illithids plans, if, indeed, they did at all. The voyage to the Rock continues on.

About a week later, and the end is nearly in sight. The planet of Toriel is in full view, her moon selune is in full veiw, and the The Rock of Brall can be seen glinting out of the Tears of Selune.Both excitment and sadness is felt through the crew, as one adventure finishes, and another begins.

Captain Skerrit anounces a dinner is to be held to farewell those leaving at the Rock, and he doesn’t dissapoint. It is obvious he has been collecting delicasies (both edible and drinkable) from the planets visited in recent memories,and has a memory for each one. Everyone is in a jovial mood, talking, laughing, some even singing. Even the normally quiet Johnny opens up, and tells a few exploits from his past, some ending well, some not so well.

During the evening, the captain gives gifts to the heroes. Yes, they were gifts that they themselves went out and collected at great danger, but the intentions were true and generous. Noteworthily, Shadow was gifted the strange staff, and was told that Stanton had more information about it.

The night continued on, gathering steam as it went on, and spirits weren’t even dampened after they were literally dampened. A sail mysteriously caught on fire after an equally mysterious flash of light, but luckily, Johnny was there to deal with it, and the party continued unabated, untill the wee hours.

The next morning is, understandably, quiet, as final preparations are made to disembark. Stanton gives shadow his final report on the functions of the staff, and helps him prepare for the jouney ahead. The heroes all get their cut of the profits for their part of the jouney, and the captain tells them that this will be his final voyage. He most likely will retire after this time around, and tells them that he will catch up with them soon enough. They step onto the awating trasport, farewell the Nostromo, and head for the rock of Brall.

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Between The Rock and a hard place

The heroes reached Brall with pockets jungling and heads throbbing. A quick decision was made that the hair of the dog was needed. The decision was made not to go the the suggested ‘Laughing Beholder", and so ’the broken Drum’ was made as their destination. Soon enough, meat and mead was in hand, a fire was found, and a plan was hatched. Shopping!

Thul the dwarf headed for the dwarven area, to procure some new armour, a possible bargaining chip in his plan to approach the elves, and to spread the good word.

Shadow the mage headed to the Mages guild, to pay his respects to his colleagues, and to ask the Librarianfor some supplies and information. Many scroll where procured, and the name of a local half-elf scholar called Carlin that might have some information on Elvish history.

Johhny and Ihsahn went looking for their own armour, seaching draco-town for some more obscure armour types, and found more that they bargained for. While perusing the goods at merchant Dorium Maldovar store, Ihsahn noticed that the merchant jhad some of the same cogs and mechanical peices that he had collected from the strange metallic creatures encountered on the Nautloid. Much skillfull bargaining later, johnny and ihsahn had their armours sorted, and the name from where the peices came from, a gnome called Glim Beren.

Meeting back at The Broken Drum, the group decided on their plan for the next day. After deciding that Shadow and Thul would check out the Half-Elven Scholar, and Ihsahn and Johnny the gnome, they retired for the evening.

The next morning, Johnny discovered that he had had a visitor during the evening. A note had been attached to his bed clothes, welcoming him back to the rock, and giving him some instructions regarding the notes aquired from the Illithid craft. Some more of Johnnys past came out at this time, especially regarding the item in his wrist, and an explanation for the fire aboard the Nostromo.

Shadow and Thul met with Carlin, finding information both old and new.
They were told that Drow were a subrace of elf, found long ago on the planet tamriel in realmspace. Inherintly evil and savage spider worshippers, they had the beginnings of a large empire forged in a place called the underdark, a set of tunnels and dungeons under the city of waterdeep. After a number of guerrilla attacks on adventurers and the city, about 600 years ago, the city recruited as many heroes as possible, and with the city of waterdeeps armies, and those of her allies, marched into the underdark, and eradicated the drow, and razed their underground city. They were hunted down and killed like vermin, and that was the last that was ever heard of them.

After describing the mechanical spider creatures to the Scholar, he was reminded of an ancient Dwarvish tale, predating even Thul, called ‘The Miner’s Tale’.T he tale describes a group of travellers stuck in a tavern in a storm, all telling tales.It seemed to have some base in historical events, a kind of oral history collection. One tale seems told of an invasion of ‘metal nightmares throughout the spheres’. The battle seems to culminate with a gigantic space battle in realmspace.

Johnny and Ihsahn better. They found the shop/museum.house of the gnome Glim Beren. They were welcomed by a small, clockwork gnome, causing a momentary scare. They met with the sickly gnome, and were told a fantastic tale. Such a fantastic tale, that Thul was called on, to listen to the tale again, to check the veracity of the tale. It was found to be true, so a plan was made to leave within the next few days.

the next few days were quiet, as supplies where gathered, plans where made and thoeries where floated. Shadows scrolls where collected, as were armours for the rest. On the second morning, a messenger arrived for the heroes, requesting their presence at The Laughung Beholder Tavern.

The mood was somber and depressed when the roup arrived, and, if a beholder could look depressed, Large Luigi did so. He relayed the news that The Nostromo had been found, floundering in space. He didn’t have any more news, just that she would be brought into the dry docks within the next few hours. The heores headed down to meet her when she docked.

It was obvious very quickly that she had suffered the same fate as the Nautiloid, bearing large puncture wound near her bow, and other visible damage on deck. Below deck, there was no sign of any life, all crew members gone without a trace, with many indications of quick and sudden violence. After a search of below decks, the cabin boy Newt was found to have evaded the attack.

His story of the attack was – ‘All I remember was a loud crash, and the ship jumped. Nothing before it, just the crash. Then there was yelling, Norad was yelling, and then the Captain. Then it was dark…………..And then the screaming started. I hid, kept quiet, kept hiding. Then it went still. Everyone was gone. I didn’t know what to do. Then the ship started moving again…..I thought they had come back.

Large Luigi offered to look after Newt for the future, and the group left to figure out thier next move.

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Glim Berens Story

When it comes to his story, he begins, the lights in the room seem to dim.
‘I bought some stuff of a human, a collector of old dwarven pieces. One of the pieces was an old war chest, a nice piece, back from before the Illithid war. Seemed to be from someone important.
Got it for a song.

(a chest appears in the middle of the floor)

I was cleaning it up, checking it over, when I came across a secret panel.

( a small drawer pops out from one side, a scroll of paper can be seen in the draw)

Inside the panel was some paper work from a dwarven general. It detailed some troop numbers, pay levels, armoury levels, and references to something called El Dorado.
Over the years, stories of Eldorado started to filter out, any treasure hunter worth his salt knew where it was, where to find it. Many went out looking for it, many never came back. Tales of ‘Haunted Space’ started to grow. After a while, people stopped looking, except for the off fool hardy adventurer, with similar results.
Well, what I held in my hands was the location, well, the locations, the orbit, of the legendary planet.
( the scroll of paper rises out of the drawer, which fades away in to the background. It unrolls, showing a starmap, one by one, like bubbles, the planets rise of the page, forming the plants of realmspace.They start moving in their orbits, through characters when needed. Out towards the back, a new body appears, going through a strange elliptical orbit perpendicular to the other orbits plane, moving anticlockwise to the other orbits clockwise)

From this, I could figure out where the planet SHOULD be, at any given time. By the way, this is just a mock up ( he gives a sly grin), or is it?.
Apart from the location, it also gave the estimates of what was contained on the planet. The amounts where staggering.
Needless to say, my curiosity was piqued. I gathered a few crew members, just to be on the safe side, and set Mothers course with the information from the texts.
It was an uneventful journey, nearly disappointingly so, considering the areas haunted reputation. We did a few sortees around the area, couldn’t find anything. Was just about to head for home, when something caught my eye, around one of the small asteroids that dotted the area.

(the star maps focus tightens to a small rock, hanging in space)

Still not sure what it was,but my curiosity got the better of me, so I told mother to land. The planet was fairly barren, not much to see, until we came across the crater.

(again, the focus tightens to the surface, dark and rocky, a POV view of someone walking up to the edge of of a crater. A voice can be heard “what is that?’. ‘ I have no idea’ A voice responds. The edge of the crater is reached and a tall, imposing building comes into view.
The view juggles, and the sounds of boots on gravel and rolling rocks can be heard.)

(all the lights out in the room. The sounds of flints striking, tinder catching, some of the candles in the room come back up slightly)

It was black as space in the temple, I nearly wish we had kept the lights off. The insides were decorated with murals of spider like creatures, black skinned elves, hybrids of the two. The ground was littered with pieces of metal, like those you hold now.
One of the lads found an opening down the back, but before we could stop him….
( a brief scream is heard, ending in a wet gurgle, and the lights go down, voices can be heard yelling, calling out names)
Then the shadows came alive
(men screaming, scratching skittering noises, hissing)
Something hit me, I lashed out, landing a hit. , and that’s all I remember
(the lights come back up)
Next I know, I’m waking up, alone. I can hear movement, far away. My head swimming, feeling like I got hit by a tarrasque, I stumbled out, back to mother. I got back to her, and set a course for home. I must have passed out, because next I know, I’m half way back to the rock of brall, feeling like I got hit by a tarrasque. ( wet coughing).

Got back in a week ago, being trying to figure out what happened, trying to forget it.

He thinks deeply for a few seconds, and a deep shudder goes through his small body.
‘I’ll take you. If I never face it, never find out, I’ll never forgive myself. I’ll take you there, but I’ll be damned if if getting out of my ship.I’ll wait, and the first sogn of trouble, i’m off, whether you are on board or not.
Give me a couple of days, i’ll contact you. The sooner, the better.

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Oaths

Thul Urak’Dorn Stares at the fire place in the Inn not saying a word. As the Last Patron stumbles out Thul suddenly speaks.

“Back, before the illithid invasion, when I were young, the dwarves had a secret called ‘El dorado’.
‘El Dorado’ his eyes look about as if he can see it
" a planetoid that they had discovered, riddled with veins of pure metals, gold, silver, plenty o iron, and the parts of the planetoid that weren’t metal were dirt that were seeded with gems of all different kinds.

It’s existance wasn’t talked about to non dwarves, and it’s exact location was only known to a few.
he swallows down a mouthful of wine
This was part of the dwarves ‘rainy day fund’ incase of future emergency, a large, easily mined stash that could be converted into weapons, cash etc nods with ease.

When it became obvious that the illithid were mounting a campaign of war, the dwarves traveled to "El Dorado’ to do exactly this,but on arrival they discovered it gone . Not just the materials, but the whole planetoid.
Gone.
Thul Urak’Dorn lights his pipe and leaves the story there, quiet as if he was speaking with no one.

“I see your mind is as full of thoughts as mine Thul” Shadow speaks as he places his feet next to the fire place.

“We have lost a great deal today, that ship.., all those years locked inside it’s flimsy hull..”
“But it troubles me the most thinking of the Captain and crew”

Thul & Shadow pause deep in thought.

Shadow continues “The others haven’t spoken yet but I’ve never seen a more miserable lot”

Thul Urak’Dorn nods as Shadow speaks. He quietly picks up his hammer running a calloused finger across the runes. Another grudge to bear.
he pauses
‎"But not one I need to face alone. We are the last members of the crew for the nostromo. We will find answers and we will avenge the fallen, by Clangeddins axe I swear it!."

Ihsahn Wongraven of Ravendark return’s after being absent for a few hours sporting a freshly inked tattoo of the Nostromo and its Captain on his Left Forearm. He then proceeds to order tankards of the inn’s finest ale and plates of it’s best feed for all the party members and another for each of the missing Nostromo Crew Members.

After bowing his head in quiet repose for a few moments he speaks while staring down into his plate, picking sparingly at his meal. “In my decade on the Stellar Says I never encountered a man as honest, loyal and dedicated to his crew as Skerritt. He is not worthy of this treacherous assassin’s death and I swear as Ihsahn Wongraven son of Varg, descendent of Abbath that this foul deed will not go unavenged.”
The big barbarian proceeds to draw a knife from his boot and slice it across the flesh of his hand before clenching it to a fist as red blood oozes from between his digits, He speaks, in the undecipherable language of his homeland, first a whisper before rising to a thunderous crescendo which draws looks of concern and alarm from his fellow patrons before falling silent again as he casts a haunted glance at each empty place he has set at the table. He slams his knife emphatically down in the table before speaking “I will wipe them out, to a man, these spider Drow fiends and their metal created creatures. If I have to voyage to ever star in the heavens until I am old and grey and my arms then and weak, my sword will drink deeply of their foul, black blood, only then will my vengeance be sated and justice for Skerrit, Stanton and Po be delivered”

Dungeon master
Large Luigi’s offer to pay for the berthing, upkeep and repairof the Nostromo in his freinds absence is some consolation in your time of darkness.
‘Just promise me you will find him’, he said ‘and bring him back to his ship. If you can’t bring him back, make those responsible pay in kind.’
The feeling of sorrow from the beholder is palpable, not what you would have expected one from a race with a reputation like the eye tyrants. You also get the feeling that you wouldn’t want to be the one responsible for Skerrits’ disapearance, and have Luigi get hold of you first….for then, he may live up to his races reputation. a queit and maudlin evening slowly moves towards morning.Luigi is keeping Newt occupied by giving some minor chores around the tavern, the instruction possibly possibly keeping Luigi from distraction too. Your revery is interupted by the mechanical gnome from Glim Berens house making an appearance.
‘My master is readyto leave’ he intones in a scratchy voice, remenisent of a musical sqeeze box with a crack in the bellows.’ he is abour his ship. Meet him at the docks when you are ready.’ He bows jerkily, turns with a whirr, and exits the tavern.

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